![]() – small attack monsters, with varied attack patterns The game involved destroying the monster Kethlu and his minions, protecting your base and capturing key pieces Even with the memory restrictions, Monster Madness featured: ![]() We also became masters at writing Java in a non OO style – not an easy thing to do but necessary owing to memory restrictions.Īfter 4 months of blood, sweat and a lot of tears, we finished the game in late 2002. One day I will write about the fun we had trying to get the game on the phone – a degree in electronic engineering was required. Unlike the sophisticated mobile developers portals now, we only had a bare bones API and in the great developer tradition “you have to figure out the rest yourself”. This was one of the first Java J2ME gaming phones – this was the beginning of the mobile app industry. In 2002, we were given a prototype Nokia 3410 to work on. ![]() Remember when you were looking for a new ringtone for your Nokia – Mobile Sheriff was one of the many mobile content providers in this area. When clearing out some old files, I came across this newspaper page.
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